5 Rules for Developing the Perfect Video Game Demo

With the coronavirus continuing to spread, industry event organizers have pushed conferences like PAX completely online. Without an opportunity to engage players in-person, developers must polish their digital presence for a great first impression. Because it’s now more difficult to get a physical demo into a player’s hands without the benefits of a showroom floor, […]

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Discord: A Powerful Resource for Indie Devs

Discord is a powerful resource for indie developers who want to grow their game’s fanbase ahead of a launch. While there are many free platforms available for building a community online, we regularly see developers find the most success with Discord. Discord can help them grow their following, collect community feedback, and build excitement around […]

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Turnip Boy Commits Tax Evasion: Blending Zelda and Stardew Valley

Turnip Boy Commits Tax Evasion is a thrilling, hilarious single-player adventure packed with petty crimes, adorable characters, and massive beasts roaming through dungeons. Players take the role of Turnip Boy, whose goal is to overthrow the corrupt vegetable government after committing tax evasion.  Meet the Developer: Snoozy Kazoo We learned about Turnip Boy Commits Tax […]

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Adventures of Chris: A ‘90s Cartoon-Inspired Story With an Incredible Combat System

Prepare to relive the wild cartoon adventures of the 1990s! We recently announced Adventures of Chris, an action-adventure platformer that’s hand-drawn to delightful comedic effect. This upcoming Steam and Switch title came to us through developer Guin Entertainment, a small, Alabama-based indie startup. Although most people immediately notice the cartoon style and humor, Adventures of […]

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How to Grab a Publisher’s Attention With an Engaging Intro Email (With a Sample Email)

At a recent video game summit, my email inbox overflowed with messages from developers asking for meetings. Although that sort of influx is normal for an industry event, I was surprised by the number of emails that simply read, “I have a great game, we should meet” or “Hey, I have an idea for a […]

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